Vendetta Online 1.8.559

VO 1.8.559 included (last week):- Fixed issue with Buddy list not showing the full list under high latency conditions.- Fixed CSR Registration mission to not register group members when taken while in a group.We've also added more analytics around the new "notification" system for Guilds and station-attacks, and we're currently working on improving aspects of the early game, such as re-working the tutorials and new-user experience.

Vendetta Online 1.8.558

VO 1.8.558 includes:- Trident and Goliath-class capital ships now include scanners for cargo (2000m), addons (2000m), asteroid temperature (500m) and asteroid mineral content (500m). This joins the existing sensors for ion-storm radar extension, as well as grouped shared-radar AWACS capabilities up to 2000m.- Guild Voting notification system: The creation of a vote topic, initiated in any given month, will create an email that goes out to all voting Council members, to notify them of the voting topic. This email goes to the main address of the account of record (like the Newsletters, or administrative Tickets). If more than one vote topic is initiated in a given month, by a single guild, the later topics will not trigger emails. Players may opt-out of Guild Voting emails, through the game website (Account Info), or using a link from the emails themselves.- Instant Notification system: A new category of notification has been added, to enable immediate email-based notification of game activity. Currently, this is only enabled for attacks on stations where the player holds an owner's key. This email address is unique and separate from the main address, allowing players to use their mobile carrier's SMS-to-email gateway to receive instant text messages, if they choose. For the moment, this must be specifically enabled by adding an email address to the Instant Notification field on the game website, in Account Info. The address must then be verified by a unique code, for confirmation purposes, before any game messages will be sent.------------Some pretty major additions, in terms of external notification systems, intending to build towards larger conquerable content, territory and broader long-term features.We hope the guild-related communications will also help player guilds better organize around changes and continue to thrive.Last but not least, the sensor updates to the capital ships, another feature change brought about through community discussion on the Suggestions Forum.Have a great weekend, everyone.

Vendetta Online 1.8.555-557

VO 1.8.557 includes (today):- Non-UIT stations in UIT space are no longer listed in the Galactic Best Prices if you are hated or KOS by the UIT.- Fixed issue with invalid characters breaking chat text.- Guild Commanders may now both add and remove Lieutentants, without Council oversight, using "/guild promote" or "/guild demote". The older "appoint" command has been removed.- Guild internal voting has been changed, in a number of ways:- A given Guild voting topic lasts two weeks from the time of the initial vote being cast, at which time the entire voting topic expires, along with all votes.- Guild votes now persist across server restarts.- Guild Council members are notified of new Voting topics on login and/or station docking, and see a display of the active topics, total vote counts for and against, voting options or status, and the expiration of the given topic.VO 1.8.556 included (last week):- Screamer Rocket energy firing requirements dropped from 30 to zero.- Flechette cannons reduced in mass from 600kg to 500kg.- Firefly homing missile ammo buffed from 6 to 12, and speed from 75 to 95 m/s.- Self Defense timer for response to attacks in factional space changed from wall-clock to game-time.- CSR race results now includes the ship type.- Best Prices info is now updated immediately when a player launches from a capship.- Fixed issue with players being able to lay mines and dock with certain stations.- Fixed Gunner Kick command not kicking a player out of a turret.- Fixed issue with Small Skirmish fighters not attacking Tridents.- Fixed some player-transparent server-side issues, added more logging to certain cases.VO 1.8.555 included (two weeks ago):- Hulks and hulk debris now occlude player radar, allowing players to hide from one another behind hulks and debris.- Enduring Content is now sorted first in their respective lists.- Fixed Border and Hive skirmish NPCs not attacking opposing forces.- Fixed bug with completed border skirmishes appearing in the available mission list.- Fixed bug relating to messaging capital ships.A number of substantial updates to Guild organization and management, tonight, which will hopefully be helpful. Feedback on Suggestions is always welcome, of course. We are going to be continuing to tweak things related to Guilds and other user-experience issues over the near term, particularly as we dig further into the updated interfaces and localization process.Have a great weekend, everyone!