Vendetta Online 1.8.334

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VO 1.8.334 includes:- Fixed turret leadoff indicator color when target is outside the field-of-view.- Temperature Scanner now properly obeys its range limit.- Added Retina support for the OpenGL 4 driver on OS X.- Fixed touchscreen virtual keyboard issues when using plugins on Android.- Fixed double-press issue when going into the Nav menu from the HUD on Android.- Fixed issue with the Auto-Aim Advanced Game Setting being set to Disabled when touchscreen mode is disabled and a gamepapd is being used on Android.We're expecting some bigger changes next week, and we're approaching some major announcements. As a result, we've been spending time to build out and improve our server infrastructure:A new "update server cloud" will be launching next week, including new patch servers in Los Angeles and Europe. A combination of BGP Anycast and GeoIP DNS will make sure you receive the update server closest to your location, while careful monitoring and automated failover of the individual servers will minimize the impact of any outages (which are very unlikely anyway). Even if the entire new cloud should fail, the game update-client itself will fall back in a few seconds to our current, long-running Midwest-US service. As time goes on, you may see us expand our patch cloud into other locations, like Asia, Australia and Brazil.It should be noted that this new proprietary global patch network will not actually improve your "ping times" within the game. They are purely to improve the distribution and resilience of the game patches, although your patch downloads should be faster. Beyond this, we are also working on other changes to the fundamental game infrastructure, which we think will be a big improvement for most players, but those changes are still a little ways out.In the meantime, a lot of game content is in development, including new Capship Station Components that will allow Trident docking at most Capitol stations. We think this will usher in a new relevance to the Trident, and its usage as a platform for trading and other activities.Have a great weekend, everyone!
Vendetta Online April 25th 2015

Vendetta Online 1.8.334

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VO 1.8.334 includes:- Fixed turret leadoff indicator color when target is outside the field-of-view.- Temperature Scanner now properly obeys its range limit.- Added Retina support for the OpenGL 4 driver on OS X.- Fixed touchscreen virtual keyboard issues when using plugins on Android.- Fixed double-press issue when going into the Nav menu from the HUD on Android.- Fixed issue with the Auto-Aim Advanced Game Setting being set to Disabled when touchscreen mode is disabled and a gamepapd is being used on Android.We're expecting some bigger changes next week, and we're approaching some major announcements. As a result, we've been spending time to build out and improve our server infrastructure:A new "update server cloud" will be launching next week, including new patch servers in Los Angeles and Europe. A combination of BGP Anycast and GeoIP DNS will make sure you receive the update server closest to your location, while careful monitoring and automated failover of the individual servers will minimize the impact of any outages (which are very unlikely anyway). Even if the entire new cloud should fail, the game update-client itself will fall back in a few seconds to our current, long-running Midwest-US service. As time goes on, you may see us expand our patch cloud into other locations, like Asia, Australia and Brazil.It should be noted that this new proprietary global patch network will not actually improve your "ping times" within the game. They are purely to improve the distribution and resilience of the game patches, although your patch downloads should be faster. Beyond this, we are also working on other changes to the fundamental game infrastructure, which we think will be a big improvement for most players, but those changes are still a little ways out.In the meantime, a lot of game content is in development, including new Capship Station Components that will allow Trident docking at most Capitol stations. We think this will usher in a new relevance to the Trident, and its usage as a platform for trading and other activities.Have a great weekend, everyone!
Vendetta Online April 25th 2015

Vendetta Online 1.8.333

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VO 1.8.333 includes:- Raptor UDV gains integrated Cargo and Addon scanners (2000m range), as well as Mineral and Temperature scanners (300m range).- New Training Neutron Blaster MkII is available in all capitol stations. The same stats as a Neutron MkII, with only one damage.- Training Sunflare Launcher also added to capitol stations. Same stats, but 15 damage.- The Windows Updater now waits until the game is finished starting up before exiting. This is an attempt to fix the issue with DirectX 11 sometimes not entering full screen on startup.- Fixed freeze when alt-tabbing back to the game after taking a screenshot with the /dump command on Windows.- Added a setting to the Mac OpenGL 4 driver to try to get it to choose the discrete GPU instead of the integrated GPU.- Android touch inputs that start while in space, and end in the station, will no longer activate any station buttons. This should avoid situations like accidentally triggering the Launch button just after docking.Many more changes coming in the near future. Please report any problems you find. Have fun everyone!
Vendetta Online April 18th 2015

Vendetta Online 1.8.333

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VO 1.8.333 includes:- Raptor UDV gains integrated Cargo and Addon scanners (2000m range), as well as Mineral and Temperature scanners (300m range).- New Training Neutron Blaster MkII is available in all capitol stations. The same stats as a Neutron MkII, with only one damage.- Training Sunflare Launcher also added to capitol stations. Same stats, but 15 damage.- The Windows Updater now waits until the game is finished starting up before exiting. This is an attempt to fix the issue with DirectX 11 sometimes not entering full screen on startup.- Fixed freeze when alt-tabbing back to the game after taking a screenshot with the /dump command on Windows.- Added a setting to the Mac OpenGL 4 driver to try to get it to choose the discrete GPU instead of the integrated GPU.- Android touch inputs that start while in space, and end in the station, will no longer activate any station buttons. This should avoid situations like accidentally triggering the Launch button just after docking.Many more changes coming in the near future. Please report any problems you find. Have fun everyone!
Vendetta Online April 18th 2015

POLICY REMINDER: No Administrative Nation Changes!

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POLICY REMINDER: As of October 24th, 2014, we are NO LONGER offering administrative character nation changes, until further notice. Previously, we were happy to do this on request (dating from an earlier time in the game), but it ended up being heavily exploited by a number of individuals, as a means of gaining specialty nation equipment. The player base became quite vocally upset, and we resolved the community issue, for the moment, by promising to stop doing nation changes (which we had already halted when the exploitation was reported).On a technical level, we currently aren't in a position to do this, as we haven't yet built the tools needed to make specialized nation changes while also selectively-wiping, or limiting, a character's inventory. The only way to do this right now, is "by hand" in the database; and even if the player purges their own inventory, developer time is needed to validate the degree to which this has happened. Character data is complex, and not trivial to manually modify. We just don't have the time to do this for people, not the way it is now.All things being equal, we would much rather be changing character nations, and making people happy, as we always have before. But this present situation has evolved, and we're making the best of what we have, resource limitations and all.So, until you receive further notice from us, please do not expect character nation changes. You do have a number of character slots, we recommend making the most of them.- John "Incarnate" BergmanGuild Software, Inc.
Vendetta Online April 18th 2015

Vendetta Online 1.8.332

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VO 1.8.332 includes:- New higher-definition asteroids for Verasi I5 (and elsewhere), on PC versions.- Lifetime manufacturing limits for the Teller-Ulam Mine have been removed. Daily limits still in place.- Concussion Railgun mass reduced from 4000 to 2000.- Turret auto-aim field-of-view has been set to match the limitations of the turret object.- Further improved billing robustness for various mobile platforms, updates still being released on a platform-by-platform basis.Still more critical debugging and bug-fixing, in advance of a major release intended for this month. Next week will probably involve a bunch of important rendering-API fixes that are required to take the new DX11/GL4 renderers from "beta" to "final/production". We'll hopefully also see some gameplay tweaks at the same time.
Vendetta Online April 11th 2015

Vendetta Online 1.8.331

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VO 1.8.331 includes:- Improved High Drain Power Cell has been buffed to 50/sec generation and 18 grid power.- Extreme Drain Power Cell has been buffed to 52/sec generation.- Auto Aim for Turret weapons has been changed to use weapon stats rather than a fixed AA threshold.- Major changes to improve the robustness of billing support on Play Store and Amazon, which will require installation of APK updates from those stores. Please report any new billing problems as soon as possible.These billing improvements took up quite a bit of time, but are critically important, especially if we see a big influx of users from being "featured" on a mobile platform. We have a lot more cooking in the background, but until then, have a happy weekend everyone!
Vendetta Online April 4th 2015