Voice Chat Fixes

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There have been some long-standing problems with the integrated Voice Chat system, which stem from bugs in our own server-side codebase, and not the third-party voice chat libraries. We've been working to fix these bugs recently, and have added a lot of debugging to further improve our chances of tracking down any problems that do occur. Some improvements were made last week, and other fixes were just put into place today.If you experience "channel leakage", where you hear people on voice chat who are not supposed to be a part of your group or guild chat experience, please submit a Support Ticket and let us know.Tracking down this issue is critical, as it is part of the system which communicates with our game server, and would still be used with any other voice-chat solution, now or in the future. Thanks much.
Vendetta Online December 30th 2015

Winter sale

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Snowy stuff!

Good news! The annual make-your-wallet-cry winter festivities are underway!

Perpetuum is available at 75% off, credit packs and ICE at 50%, and you can even save 10% on the new premium packs and upgrade kits. This is true for both the Steam store and our own store, where the upgrade kits are also available since yesterday.

As mentioned in the previous blog post, the base game will receive a permanent price drop to 9.99 EUR/USD, and now I can also tell you that this will happen when the sale ends on January 4.

On behalf of the DEV team we wish you Happy Holidays!

Perpetuum Online December 23rd 2015

Winter sale

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Snowy stuff!

Good news! The annual make-your-wallet-cry winter festivities are underway!

Perpetuum is available at 75% off, credit packs and ICE at 50%, and you can even save 10% on the new premium packs and upgrade kits. This is true for both the Steam store and our own store, where the upgrade kits are also available since yesterday.

As mentioned in the previous blog post, the base game will receive a permanent price drop to 9.99 EUR/USD, and now I can also tell you that this will happen when the sale ends on January 4.

On behalf of the DEV team we wish you Happy Holidays!

Perpetuum Online December 23rd 2015

Vendetta Online 1.8.366

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VO 1.8.366 includes:- New client CPU optimization should make the game run smoother and better across all platforms, but especially those with slower CPUs (older PCs, mobile devices, etc).- Strikeforces now include Warthogs in all levels of response.- Strikeforce Power Seeker combat tactics have been improved slightly.- Power Seekers no longer drop drain weapons or other addons on death.The CPU optimization is a pretty big deal on some devices. For slower phones, it may be as much as a 40% framerate increase for some cases. Unfortunately, we're also seeing some new sporadic bugs crop up in the implementation, which is related to radar dot-coloration (friendly/enemy). We're actively working to resolve these bugs, but please be aware in the meantime (we did test this pretty thoroughly before release; but in any code this complex, it's tough to cover all cases).The Power Seekers no longer dropping PCBs is a side effect of testing a new feature that allows us to vary the addon drop-rate of individual NPC types. We've wanted this for a long time, it helps enhance situation where, for instance, we might want a particularly difficult NPC to drop their addons more often, or other cases where we want to avoid trivial farming of some valuable addon on a relatively fragile bot. Please let us know if you see any addons being dropped by Power Seekers. We are not moving towards a general "no-drop" policy on bots (that would be.. bad), we're just making the capabilities more flexible so we can offset the rarity against the difficulty of the individual bot.Thanks everyone, have a great weekend!
Vendetta Online December 19th 2015

New premium packages available

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Today we're introducing new premium packages and upgrade kits for Perpetuum. Our main goal here is to be able to reach a wider audience by permanently reducing the price of the base game, while still providing something extra for those who are willing to support us beyond that.

The upgrade kits contain varying amounts of Extension Points, Perpetuum Credits, Alien Improbability Devices, and also exclusive new sparks, and the Perpetuum original soundtrack.

These kits are organized into the above mentioned premium packages, which include the base game plus one or both of the kits - the picture below should give you a nice breakdown.

Premium packages

You might also notice that the base game will come with 200 credits and 1 AID from now on, in order to provide a less bumpy road for new players.

Of course the individual upgrades are also available outside of the premium packages. So if you are an older player, you can also purchase these in any combination* and enjoy the same goodies like someone getting a whole premium package for the first time as a new player. (Hence the name "Upgrade Kit".)

* Each upgrade kit can be purchased only once for each Perpetuum account.

Upgrade Kit Zero
Upgrade Kit One

Pricing

Soon after the introduction of the premium packages, the base game (aka. "Standard Edition") will undergo a permanent price reduction and will be available for only 9.99 USD/EUR.

Both Upgrade Kits go for the same 9.99 price tag if purchased separately, and if you decide for one of the premium packages, you'll enjoy a few bucks off on the package price compared to the individual prices. The Premium Edition goes for 18.99 (save about 5%) and the Superior Edition for 27.99 (save about 7%).

Note that these packages are currently available on Steam only, but we'll offer them in our own store soon as well.

Head over to our Steam store page to check them out now!

Perpetuum Online December 18th 2015

Vendetta Online 1.8.362-365

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VO 1.8.362-365 included:- Strike forces now include new "Power Seeker" NPCs, who fire energy-draining weapons.- Tab-complete on mobile devices now work the same way as on PCs.- Fixed issue with friendly IFF not getting set on turrets for conquerable station user keys when the station is first conquered.- Fixed the text at the end of the Offline Training Simulator to reference free-to-play instead of trial accounts on mobile devices.- Fixed issue with gamepads on Android and joysticks/controllers that don't have any D-pad/POVhat on PC platforms rapidly scrolling through menu items.- Fixed issue with flight controls getting changed by plugged-in but unused joysticks/gamepads on all platforms.- Fixed mouse becoming visible when using the mousewheel while flying in space.- Fixed issue with not being able to toggle the navmap and mission log with the n/m keys while in space.- Improved usability of the UI when using a gamepad.- Added ability to use a gamepad in the navmap to manipulate your navigation route. When the navmap is highlighted, press A to activate it. Then use the D-pad to highlight a sector and press A to select it or long-press A to add it to your existing route.- The gamepad help menu now highlights the relevant controls in the Offline Training Simulator.- The HUD is now locked to the ship instead of the player's view in the Offline Training Simulator demo scene when in Rift VR mode.- Keychain list is now properly sorted by id. Owner keys and their user keys are first, with user keys second.- Fixed issues with Offline Training Simulator not properly explaining gamepad controls when in Oculus VR mode.- Fixed backwards controls with horizontal scrollbar when manipulated with the D-pad.- New characters should now be automatically joined to channels 100 (general chat), 11 (nation chat), and 1 (help chat).- The 'Continue' button in missions should now always be the default focused button.We've had a number of frequent releases going on recently, across a range of topics. Tonight we add a little to gameplay with some strike force tweaks (other NPC changes coming), but previously in the week we've seen everything from VR updates, to Android fixes, to game-controller improvements, etc.VR is a pretty important part of our long-term goals, and this also requires good gamepad/controller support in the menu interface, since one is basically "blind" when wearing a VR headset. But, beyond this, we're the game is also starting to appear more frequently on Android-based platforms with "10-foot" experiences (console-like), such as Smart TVs, set top boxes, and other hardware.To this point, the game is currently being featured and promoted across Sony Bravia Smart-TV sets, which are basically Android-powered televisions that can natively install and run the game. This is a pretty niche market right no
Vendetta Online December 12th 2015

Scheduled Server Maintenance Window

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Vendetta Online will be undergoing some degree of server maintenance between noon and 4pm Central Time, today, 12/10. We do not expect the game to be down for more than a few minutes at any given time; but please bear in mind the potential for a game restart or downtime when making your game-related plans for the afternoon. Thanks much.
Vendetta Online December 10th 2015