VO 1.8.500 includes:- Escort mission NPCs now jump properly from non-running sectors (server-side, fixed last week).- Android version should properly support camera cutouts on the non-HD version.- Certain economic trade routes have been tweaked.- Fixed upside-down Trident material on iOS.- More developer analytics added for monitoring of game economy, other aspects of gameplay.- Fixed a bug, on first runtime, where the Character Selection menu occasionally appeared, instead of the Character Creation menu.- Enhanced the first-runtime startup experience on Android for new users.- APK and library updates for all Android versions.- Further improvements to server-side CPU utilization, management.A whole lot of small changes this week, of which this list is only about half of what we actually accomplished. Most of the iOS updates had to be pushed out to a future release.Most of this maintenance is a stepping-stone to accomplishing specific gameplay and game expansion related goals. Stuff like "We need better economic analytics before we start actively improving the game economy". Or "We need to update our iOS engine to more efficiently render large numbers of objects, like we do on Android".Please report any issues on the Bugs forum, have a great weekend everyone!
VO 1.8.499 includes:- Fixed issue with the client incorrectly displaying the cost of repairing ships that are in the cargo hold of capships when docked to a station.This issue has been reported by a few players, and while it was entirely "cosmetic" (it did not actually impact credits or purchases in any way), it certainly looked scary, with ammo purchases supposedly taking tens of millions of credits. It was an obscure bug, in an odd case, and after a bit of digging to track it down, should now be resolved.Additionally, quite a bit of background bugfixing and enhancements continued this week, on making the server more efficient, with better usage of available CPU time. This is going to become quite important, we're looking to increase the number of bots per sector, as well as create more interesting NPC groupings and behaviours, all of which mandates the maximum server efficiency.Moth Race Events coming up on Sundays! Be sure to stop by around 5pm Central (11pm UTC) on Sunday for the first of a whole series of Behemoth Races. Check the in-game Event news for more information.
VO 1.8.498 includes:- NPC capships and Queens should no longer drift out into space when battling other vessels.- Fixed issue with Updater crashing due to invalid code signature on MacOS 10.15.Another week with a lot of background and server improvements, to help the game as a whole. For instance, this update also includes a feature helping sectors share available-CPU on a given server more effectively, dynamically updating their own relative CPU priority, making the game run a bit better for everyone.We've also added many more analytics, which is helping us shed light on existing debugging problems, while also better keeping an eye towards any future issues.Mac users should be happy with this latest update, which we hope will finally bring better stability to OS X 10.15+. If anyone continues to encounter problems on their Mac, please let us know, either on the Bugs forum (preferred), or via a Support Ticket if there's a need to convey private information.Thanks everyone, and have a great weekend!