Preparing for the next testing wave

Comments Off on Preparing for the next testing wave

Due to your excellent help, we have pretty much rounded up the PvP bugs in the game and made tons of balancing adjustments. We have also established and decided, that yes, there will be an overdrive feature to boost speed and we are implementing it as we speak (well, as I'm speaking).

Huge improvements have been made to the graphics and we are currently in the process of implementing them on the live server.

As soon as this is done, get ready to start playing the full featured sandbox game. Mining, refining, building, research, trading, terraforming and of course fighting will all be available for testing.

Nia awaits!

Perpetuum Online June 30th 2009

Preparing for the next testing wave

Comments Off on Preparing for the next testing wave

Due to your excellent help, we have pretty much rounded up the PvP bugs in the game and made tons of balancing adjustments. We have also established and decided, that yes, there will be an overdrive feature to boost speed and we are implementing it as we speak (well, as I'm speaking).

Huge improvements have been made to the graphics and we are currently in the process of implementing them on the live server.

As soon as this is done, get ready to start playing the full featured sandbox game. Mining, refining, building, research, trading, terraforming and of course fighting will all be available for testing.

Nia awaits!

Perpetuum Online June 30th 2009

Perpetuum presentation at SceneCON 2009

Comments Off on Perpetuum presentation at SceneCON 2009

On Saturday, June the 20th, we will perform a presentation about Perpetuum at the SceneCON 2009 computer art festival in Budapest, shedding some light on both the main features of the game and presenting some of the future plans and ideas we have. We'll be also more than happy to answer any of your questions and inquiries, and we'll also provide a chance to sign up and be approved for the closed beta on the spot.

To find out more about the event, read the party website.

Perpetuum Online June 11th 2009

Perpetuum presentation at SceneCON 2009

Comments Off on Perpetuum presentation at SceneCON 2009

On Saturday, June the 20th, we will perform a presentation about Perpetuum at the SceneCON 2009 computer art festival in Budapest, shedding some light on both the main features of the game and presenting some of the future plans and ideas we have. We'll be also more than happy to answer any of your questions and inquiries, and we'll also provide a chance to sign up and be approved for the closed beta on the spot.

To find out more about the event, read the party website.

Perpetuum Online June 11th 2009