Category Archives: Vendetta Online

Vendetta Online 1.8.253-254

VO 1.8.253-154 includes:- Increased conquerable stations' capture timeout from 2 minutes to 5 minutes.- Adjustments to several weapon-based trade routes.- Virtual keyboard preserves the currently-entered text if it is closed by a non-user action. For example jumping between sectors.- Conquerable station turret hitpoints have been significantly reduced.- Fixed crash on Android when Voice Chat is enabled.- Android version uses a different timing function so timeouts shouldn't occur if the device's clock gets re-synced.- Fixed issue with the joystick still controlling your ship if the virtual mouse mode is enabled.- The virtual keyboard setting is now independent of the HUD touchscreen mode.

Vendetta Online 1.8.251-252

VO 1.8.251-252 up to tonight includes:Tonight:- Conquerable Station defense-turret armor reduced from 450k to 90k, making conquest an easier prospect.*** Vendetta 1.8.252- Improved game controller support for Android (including Ouya). Changed some of the default analog binds for new installations. For specifics of device support (including flightsticks), see the new sticky thread on the Android forum.- Added a 'virtual mouse' that is controlled by the left stick with 'A' being the 'left mouse button'. Any other button will cancel the virtual mouse. You can press and hold 'A' to drag items or to long-press in the navmenu to create waypoints. Added D-Pad support in the virtual keyboard. Other controller buttons are shortcuts for different actions in the virtual keyboard. 'X' is backspace, 'Y' switches between symbols and alpha characters, 'L3' toggles Shift, 'R3' is space, 'L1' and 'R1' move the caret left and right. 'A' selects the active key, and 'B' cancels the virtual keyboard. - Game controllers can now be connected to an Android device while the game is running and the controller will be automatically detected when any of the analog controls on the controller are moved.- Added native support for game controller HID devices but requires an apk update. *** Vendetta 1.8.251- Added a new XAudio2 audio driver for Windows Vista, 7, 8 that should work across more hardware configurations. Existing players will need to change to that driver in Options->Audio->Change Driver... but will default to that driver on new installations.- Fixed bug where some settings weren't being saved.- Targeted Character Info menu now fits on smaller device screens.- Account conversion menu now allows for choosing an account name instead of using the auto-generated one.- iup.image has returned for use in UI plugins.I've been a little behind on posting some of our patch updates to news, but in particular the recent joystick changes needed to undergo some testing before we announced them. However, at this point we're pretty excited by the options the new joystick support will give to Android players, and we highly recommend they check out the sticky-thread on the Android forum.Although support for joysticks might seem to be a secondary goal compared to game mechanics, these developments are needed for some time-sensitive co-marketing relationships and other opportunities to help raise the profile of the game. And, as a whole, they should make it that much easier for our Android players to be competitive with the PC userbase.Many other tweaks and fixes have also been added, and we're currently also trying to track down a bug that is causing sporadic crashes for certain specific Android players. This

Vendetta Online 1.8.250

VO 1.8.250 includes:- Fixed issues with low framerate on all platforms when getting damaged repeatedly, shooting ammo-based weapons, or collecting ore.- Added tilt calibration menu in Options->Advanced->Controller-> Accelerometer for accelerometer-enabled devices (iPad and WinRT devices need to wait for an update in their respective stores).- Added Premium In-App product purchases for iOS and Android versions.- Serco Vulture Guardian is now available at level 3, giving access to iPad players and other "Lite" subscribers.Most of these changes went into effect on Monday, the SVG was updated yesterday, but we're a little behind on formally announcing the updates. I wanted to propagate them onto News to give everyone a heads-up, particularly in regards to the Vulture, which is a pretty major ship availability improvement for our "Lite" mode playerbase.We have more updates queued up, but we need to wait for the new iOS version to be passed by Apple before pushing them out.Have a great weekend everyone, and be sure to check out some of the Events!

Vendetta Online released for the iPad!

We're proud to announce that iOS has joined the family of platforms supported by Vendetta Online, launching today for the iPad2 or newer (including the Mini!), with at least iOS 5.x. Those interested may immediately obtain the game from the iPad App Store: https://itunes.apple.com/us/app/vendetta-online/id563305375?Additionally, some may be curious to read the early positive reviews, such as MMORPG's first look at the game. If you do purchase the game, we'd really appreciate it if you'd consider posting a positive review on the App Store! We need all the help we can get.The iPad version is a fully 1:1 native port of the production game, with the addition of support for Retinal devices and iOS GameCenter. We've also put some time into polishing the introductory new user experience and the overall flight interface, and we hope you like it. The game does also support external keyboard control and other options, and as always we'll be continuing to polish and improve the game as we move forward.The game is a $0.99 purchase on the App Store, including a free month of "Lite" mode access (capped at level 3, can't be a Guild officer) for the first "single-click" account created with the installed copy. Existing subscribers can log into their current accounts normally (the free month only applies to new accounts). In App Purchase makes additional "Lite" subscription time available for $1/month.As always, please feel free to give us feedback about the new fledgling platform and device support. We've created a new "iOS" forum for exactly that kind of discussion. Any major bugs should be posted to the Bugs forum or submitted via a Support Ticket if privacy is a concern.Thanks Everyone!

Vendetta Online released for the iPad!

We're proud to announce that iOS has joined the family of platforms supported by Vendetta Online, launching today for the iPad2 or newer (including the Mini!), with at least iOS 5.x. Those interested may immediately obtain the game from the iPad App Store: https://itunes.apple.com/us/app/vendetta-online/id563305375?Additionally, some may be curious to read the early positive reviews, such as MMORPG's first look at the game. If you do purchase the game, we'd really appreciate it if you'd consider posting a positive review on the App Store! We need all the help we can get.The iPad version is a fully 1:1 native port of the production game, with the addition of support for Retinal devices and iOS GameCenter. We've also put some time into polishing the introductory new user experience and the overall flight interface, and we hope you like it. The game does also support external keyboard control and other options, and as always we'll be continuing to polish and improve the game as we move forward.The game is a $0.99 purchase on the App Store, including a free month of "Lite" mode access (capped at level 3, can't be a Guild officer) for the first "single-click" account created with the installed copy. Existing subscribers can log into their current accounts normally (the free month only applies to new accounts). In App Purchase makes additional "Lite" subscription time available for $1/month.As always, please feel free to give us feedback about the new fledgling platform and device support. We've created a new "iOS" forum for exactly that kind of discussion. Any major bugs should be posted to the Bugs forum or submitted via a Support Ticket if privacy is a concern.Thanks Everyone!

Server Maintenance, April 6th and 7th

In preparation for the upcoming launch of Vendetta Online for iPad, we're doing some server architecture testing which may result in sporadic outages over the coming weekend. In particular, outages are likely between 10am and Noon central time on Saturday the 6th.We will be temporarily moving the game from our own local server hardware to a virtualized configuration in the "cloud", to test the option in the event of extreme scalability needs. Then on Sunday night, we'll migrate the game back to our local server cluster. Any outages will hopefully be brief, and this testing will make the game more stable for the future.Once the game is up and running on the optional cloud server on Saturday, please report any new gameplay issues on the Bugs Forum. Thanks for your help!

Vendetta Online 1.8.244

VO 1.8.244 includes:- Initial mission list updates are much faster now.- Error message when attempting to create a guild on a Lite Mode account.- Fixed some UI issues with large fonts.- Faction logo in station menu is now clickable. The faction's description in the faction standings menu is displayed.- Fixed Australian Lite Mode purchase price.- Revamped virtual keyboard. It looks different and should allow for faster typing.- Increased the polygon count of background planets- Improved checkbox, radio button, and access key item UI images.- Planet textures now get unloaded when they're not used to conserve memory unless Cache Resources setting is enabled.- Added an option (disabled by default) to alert about npcs entering/leaving the station bar.- New characters are automatically joined to chat channels 11 and 100 and keep their active channel as 1 when they leave the training sector.- Improved long-press for touch devices to drag-drop addons between your ship ports and inventory in the Ship Configuration menu.- Moved some Options menu items into an Advanced Options menu for mobile devices.- Signup button in Advanced Options menu now goes to the account conversion menu if your auto-generated account hasn't been converted yet. This removes some confusion by new players.- Selecting 'Route' on a non-local mission sets it up to automatically pop up the mission dialog when you dock to that station. If you change your navroute or log off, the info is currently lost. If you dock to a different station and take another mission, the info is lost. If the mission becomes unavailable while you are en-route, when you dock, you will be notified that the mission is not available at that time.- A username history is now available in the login menu. Select the arrow to the right of the username entry field to see the list and select a previous one. Because this is a new feature, the history will initially be blank. To edit/clear the history, you must edit your config.ini file with a text editor. The history can be used to recover a new auto-generated account before it is converted if an existing account is used to log in.- Changed the in-station camera views that are seen behind the station menu. The training sector's camera is placed in a better position.- Changed the message that is displayed when docking with a capship.- Fixed a bug with Lua/IUP that was causing some invalid IUP handle errors.- Fixed a rare Android crash on certain devices when attempting to initialize the audio system.We have more changes in the pipe, we just wanted to get these out there and make sure they're tested. Please post any issues you see on the Bugs forum and we'll look into them right away. While the above list does mention some "planet" related improvements, the really noticeable graphical updates to the planets have NOT yet been released, and will

Vendetta Online launches Kickstarter!

Yes, you read that correctly. After several threads of suggestions from the userbase, prodding us to do this, we built an extensive Kickstarter Campaign to support a launch of the game on the iPad, plus the VO 1.9 milestone late in the year. If this is something you'd like to see, please consider helping us promote the campaign. I consider it to be a pretty good value, given that we're including massively-discounted subscription time, plus a number of cool rewards!http://www.kickstarter.com/projects/guild/vendetta-online/For those interested, there's also a high-quality (1080p HD) version of the Kickstarter video available here:http://youtu.be/MKt_AKdU2_M

Vendetta Online 1.8.242

VO 1.8.242 includes:- Fixed wrong login menu being shown if you log in with a normal account and you had created a one-click account.- Added Local Faction standing to targeted player info menu.- Added ability to turn on/off complex shaders on Android version. It requires a restart of the game.- Fixed bug with one DirectX 9 shader causing some station components to have the wrong lighting under certain conditions.- Scaled down the jump-out effects of capships.- NPC capships no longer suddenly twist their rotation when they jump out.- Delivery missions will no longer remove items immediately unless all items needed are present. However, entering the destination station will remove all the mission items you currently have, even if you don't have all of the required items. This allows one to take the mission to see what items are needed without any items actually being delivered. The mission considers you to have entered the station under these circumstances: Docking, logging in while in a station, and respawning at your home station.Look for a big announcement tomorrow..

Vendetta Online 1.8.241

VO 1.8.241 includes:- Fixed delivery missions so they now take items from your inventory without you having to launch and dock again.- Fixed Android virtual keyboard being too long if the text being edited is too long. Added right/left arrow buttons to move the text cursor.- Fixed UI being slightly too wide on some aspect ratios/resolutions.- Increased robustness of the Android version, and added crash detection and compatibility mode. Compatibility mode includes lower texture quality and simpler shaders.A big announcement should be coming later this week..