All posts by Vendetta Online is a space-based MMORPG with true realtime combat and a vast persistent galaxy. Available for Linux, Windows, Mac and Android.

Vendetta Online 1.8.195

VO 1.8.195 includes:- Drastically reduced requirements for manufacturing the Trident Type M user-playable capship. Various plating, panels and other parts are now needed in smaller numbers. A few additional rare minerals and ores are required, but overall a big reduction in the time and effort needed for construction.- Additional cores added to server cluster, further expanding capacity.- Added Updater timeout handling to Windows and Mac platforms.- Auto Dock mode. Enabled by default for Android and disabled for all other platforms. It autodocks you when you fly into the docking bay without you having to 'Activate' it.- Separate error messages for Android Updater for connection timeout vs. connection failures.We welcome continued feedback on any of these changes, particularly that of the Trident Manufacturing. There will be two other trident types released in the not too distant future, but they did not make it into tonight's updates.The auto-dock feature was mainly implemented to make the game a bit easier on a phone or touchscreen tablet, but is also kind of nice on a PC. It should be pretty helpful when trying to dock with a moving capship.The updater-timeout changes should help improve connection resiliency, and also give users a bit more information to help debug connectivity problems relating to the game.

Vendetta Online 1.8.194

VO 1.8.194 includes:- Updated universe map background.- Updated textures for Leviathan, Hornet, Centaur, Wraith, Atlas, Ragnarok, Revenant, and some station components.- Updater times out on Linux and Android platforms if the connection stalls for more than 40 seconds.- Added different default settings for various Android devices.- Consolidated Bounty Hunter news reports to once a week.Graphics Updates - Texture resolution and detail have been improved where possible. In other cases, we simply improved efficiency and compression to reduce the memory footprint and give better performance. The new universe map background blends in better with the overall look of the game.Updater / Game Launcher tweaks - We've made some changes to the timeout behaviour of the update client that patches the game, in an effort to improve network error handling. For the moment, these changes are only present on Linux and Android, but will eventually be added elsewhere. If you have any problems, please let us know via forum post or (if critical) a Support Ticket.Bounty Hunter Consolidation - The automated bounty posts have been saturating the in-game news for some time, and we've now consolidated them to a single post which will appear once a week. This has been done in advance of making more significant use of the in-game news system, for special gameplay, more involved RP stories and other upcoming features.

Vendetta Online 1.8.193

VO 1.8.193 includes:- Updated textures for Valkyrie, Prometheus, and Marauder.- Expanded hardware server-cluster capacity (number of cores).- Improved software server architecture, should eradicate "stray NPC" issues. Please let us know if you see any remaining stray convoy bots.- User Keys can no longer be chosen as the main Access Key for capships and conquerable stations.- Access Keys should more accurately reflect their active status in the Keychain UI.- Added Audio Limiter setting to allow it to be disabled. The setting is located in Options -> Audio.- Changed default in-flight action for Android device 'Menu' button from toggling Flight-Assist to opening the Mission Log.- When using the Condensed UI mode on Android devices, a reminder about using the 'Menu' button to change game menus is displayed when the station or PDA menus are displayed.- Fixed a bug that allowed the capship Tactical menu to become visible on ships without turrets.- Improved race track graphics.Like the changelog says, we should hopefully have addressed any problems with stray convoy bots or NPC capships sitting in random areas of space. If you should see anything like this, or experience any other issues, please let us know. If the problem is critical, please submit a Support Ticket to get our attention more quickly. Thanks!

Vendetta Online 1.8.192

VO 1.8.192 includes:- Xang Xi Self-Propelled Concussion Mine now has double the ammo (8), double the proximity radius (60m) and costs 1/10th to reload (10k per ammo).- Turbo sound effect modified to remove slight repeating pop noise on long duration usage.- Improved graphics for system backgrounds in Navigation interface.- Better visual quality for compressed textures on Snapdragon devices.- Made improvements to server stability and robustness, relating to sector startup and shutdown.More Graphics and Asset Tweaks - The system backgrounds in the Nav interface will look a bit different to most, but the degree of resolution will only be apparent by zooming in or with a very high resolution monitor (30-inch). However, even with the maps at four times the previous resolution, they're occupying half the video memory as previously. Plus, we have long-term intentions for these higher resolution assets.Server Side Changes Ongoing - We're still tracking and fixing some NPC related bugs, and re-working the way we handle certain types of database access. You should not be seeing any more "stuck" sectors, as we had pop up in the last week (this was an unintended side-effect of debugging the convoy problem). Please let us know if you see any problems, and use the Support Ticket system if you need to reach us more quickly.Thanks much for your patience and support, as always; and please keep the feedback coming on the Suggestions forum.