Today we have launched our the brand new screenshot upload feature! We welcome every in-game picture that you want to share with the community of Perpetuum. The best pictures will be published on the website. Fingers on the 'Print screen' button!
Category Archives: Perpetuum Online
The latest patch
The newest patch is out with brand new features and fixes. Check the changelog for further details!
We're currently in the process of enabling 2000 new accounts, so go check your mailbox!
The latest patch
The newest patch is out with brand new features and fixes. Check the changelog for further details!
We're currently in the process of enabling 2000 new accounts, so go check your mailbox!
Interview at massively.com
The guys over at massively.com did an extensive podcast about Perpetuum. Gargaj and our newly assimilated community-wizard-guy Gremrod talk about our little game's past present and future. Hear hear!
Gremrod also runs a pretty cool blog full of useful tutorial videos and other interesting stuff, so this one is also worth checking out.
Interview at massively.com
The guys over at massively.com did an extensive podcast about Perpetuum. Gargaj and our newly assimilated community-wizard-guy Gremrod talk about our little game's past present and future. Hear hear!
Gremrod also runs a pretty cool blog full of useful tutorial videos and other interesting stuff, so this one is also worth checking out.
It has begun…
"There is something strange in the cosmic neighbourhood. An unknown object in the nearby galaxy M82 has started sending out radio waves, and the emission does not look like anything seen anywhere in the universe before."
More at www.newscientist.com.
It has begun…
"There is something strange in the cosmic neighbourhood. An unknown object in the nearby galaxy M82 has started sending out radio waves, and the emission does not look like anything seen anywhere in the universe before."
More at www.newscientist.com.
The long awaited industry patch
There has been various sources of information indicating that the production-system of the game is undergoing a makeover, and now the time has come to introduce it - the patch for the new system is coming out on the 25th of March, Thursday. The patch also includes a variety of additional things as well, among others a new GUI and hangar look, new languages (German and Russian) and a set of fixes and improvements.
An other important note we have to share is that we're also upgrading some of the servers, and because of that, there will be a downtime tomorrow (23th) between 10:00CET and 14:00CET, so make sure you wander back to the bases before we suspend the game!
The long awaited industry patch
There has been various sources of information indicating that the production-system of the game is undergoing a makeover, and now the time has come to introduce it - the patch for the new system is coming out on the 25th of March, Thursday. The patch also includes a variety of additional things as well, among others a new GUI and hangar look, new languages (German and Russian) and a set of fixes and improvements.
An other important note we have to share is that we're also upgrading some of the servers, and because of that, there will be a downtime tomorrow (23th) between 10:00CET and 14:00CET, so make sure you wander back to the bases before we suspend the game!
New year, new things
It's 2010 now and we're still busy, new features still get added every day, and the best is yet to come: we're hoping to roll out the mission-system in a few weeks, and from then on, the preparation starts for open beta!
We're also looking for helping hands: If you want to help us in either content and community handling, or would like to financially aid the project, let us know!