Price Indices – November 2011

The four price indices of New Eden have been calculated for November 2011.  My apologies for failing to deliver the index blog for October.  For more detail on the indices, please refer to the Market Indices page on Evelopedia.

Prices of PI made products rise considerably in November and started doing so mid October, with another spike at the end of November.  The first spike coincides with a blog announcing player-owned customs offices and changes to import and export tax, while the other spike happens at the launch of Crucible.  Despite increased capacity of planetary links, these changes are bound to lead to higher production costs, which might in turn affect supply to some degree, at least in the short run.  The development of these prices should prove interesting to watch in the coming months.

The last price index blog mentioned a suicide ganking initiative undertaken by the Goons, aimed at reducing the supply of ice mined in Gallente high security space.  The average price of Blue Ice rose by 152% from September to November, while the price of Oxygen Isotopes rose by 124% in the same period.  The initial effect on traded volume was quite different, as Blue Ice quantity dropped by a whopping 80% from September to October while Oxygen Isotopes only fell by 22%.  Although high-sec suppliers of Blue Ice were largely driven out for the time being, Oxygen Isotopes were still being supplied from outside of high security space.  However, traded volume of Oxygen Isotopes fell by a further 46% from October to November, probably due to reduced demand as more starbase operators lost patience with the high prices and switched to starbase types that require different fuel.

PLEX prices rise by 13% from October to November, having risen by 7.9% the month before.  At its peak on November 15, the daily average reached 498 million ISK, which is an all-time high.  The spike may have been driven by speculation, with the rising price convincing more and more people to keep their stock or add to it.  In the end, the Crucible expansion burst the bubble as many sought to fund their purchases of  newly introduced items through PLEX sales, thus significantly increasing PLEX supply.  This dropped the price by 10% from November 28 to December 1.

The index values for November are:

 

November 2011

1 Month Change

12 Month Change

Mineral Price Index

77.5

2.1%

17.4%

Primary Producer Price Index

82.4

2.7%

32.9%

Secondary Producer Price Index

114.6

3.1%

5.3%

Consumer Price Index

71.4

5.0%

13.5%

The following graph shows the development of the indices since October 2003.

Full series of the four main price indices in Excel format

Full series of the four main price indices in CSV format

 

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Christmas Bonus Event & New Items!

Get your cash bonus here!

Also available are 2 New Items in the Premium Shop:

 

Character Change - 599 KK$

Grants the complete re-design of your player character, including gender change.

 

Diplomatic Passport - 299 KK$

Activation of a diplomatic passport prevents any damage between players from two enemy factions during its entire duration (24 hours). Important: The passport does not offer protection from AI enemies. The effect is deactivated automatically in warzones and during PvP missions.

 

Happy holidays from the Black Prophecy team!

Christmas Bonus Event & New Items!

Get your cash bonus here!

Also available are 2 New Items in the Premium Shop:

 

Character Change - 599 KK$

Grants the complete re-design of your player character, including gender change.

 

Diplomatic Passport - 299 KK$

Activation of a diplomatic passport prevents any damage between players from two enemy factions during its entire duration (24 hours). Important: The passport does not offer protection from AI enemies. The effect is deactivated automatically in warzones and during PvP missions.

 

Happy holidays from the Black Prophecy team!

New Dev Blog: DUST 514 Closed Beta Signup Now Live

For months we have observed as fans asked for a Beta date on DUST 514, our PlayStation® 3 exclusive persistent shooter. During that time the DUST 514 team has worked busily on the game, preparing for the moment when the first inhabitants of New Eden descend from the skies to the planets below.

That time is now.

It is with great joy that I can now officially announce that registration for DUST 514: Mordu’s Private Trials, our gated access beta test, has finally begun!

For now, registration is available exclusively to active subscribers of EVE Online who will join the pool of participants that we will be using to allow entry into early testing and special events for DUST 514. Registration for Mordu’s Private Trials does not guarantee entry, but as an active EVE subscriber, you are the first to have access to sign up for the closed beta.

We’re hugely excited to be able to extend this exclusive opportunity to our player community.

Don’t miss out on your chance to take part in this historic moment, sign up now! I will see you on the battlefields of New Eden soon.

CCP_CmdrWang

And the DUST 514 Team

New Year’s Celebration Promises Fireworks



Umokka, Lonetrek - At precisely 23:59 Eve Time on December 31, the annual New Year's Fireworks show hosted by Daggaroth, will begin in Umokka, outside the Caldari Navy Testing Facilities at Planet X, Moon 4.

This is the third year of the event's existence. Last year's event clocked in at around 500 people attending, with a further 116 following the New Eden Radio live stream. New Eden Radio will once again be streaming the event.

There will be a raffle event where winners could receive a Chimera or PLEX, and a participation prize of a Tier 3 battlecruiser - winner's choice between the Oracle, Naga and Tornado.

Anyone interested in helping with the event should contact Daggaroth via EVE Mail.

GalNet References

Video taken of last year's event


Are you affected by the events in this article? Do you have information regarding another event in New Eden? If so, please contact us with any information that you may have.

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New Year’s Celebration Promises Fireworks



Umokka, Lonetrek - At precisely 23:59 Eve Time on December 31, the annual New Year's Fireworks show hosted by Daggaroth, will begin in Umokka, outside the Caldari Navy Testing Facilities at Planet X, Moon 4.

This is the third year of the event's existence. Last year's event clocked in at around 500 people attending, with a further 116 following the New Eden Radio live stream. New Eden Radio will once again be streaming the event.

There will be a raffle event where winners could receive a Chimera or PLEX, and a participation prize of a Tier 3 battlecruiser - winner's choice between the Oracle, Naga and Tornado.

Anyone interested in helping with the event should contact Daggaroth via EVE Mail.

GalNet References

Video taken of last year's event


Are you affected by the events in this article? Do you have information regarding another event in New Eden? If so, please contact us with any information that you may have.

Want to become a news correspondent with IC? We are recruiting.

Vendetta Online 1.8.202

VO 1.8.201-202 include:- Added joystick support for Android 3.1 and above.- Added PLUGINS_LOADED plugin lua event that triggers after all plugins are loaded.- Fixed another bug with changing channels in Voice Chat.- Added experimental Voice Chat for Android version.- Added Heyzap Check in button to Android Updater.- Fixed problems with switching between group and guild voice chat.- Fixed problems with Border Skirmish.On the face of it, this may not seem like that significant of a release. However, a few of the things added over the past week have some meaningful ramifications:Joysticks for Android - The biggest complaint about playing VO on Android mobile devices is usually the control mechanics, especially when one attempts combat. Our touch interfaces will always be improving and evolving, but there's only so much that one can do with a touchscreen: it gives no tactile feedback (you don't "know" you've pressed the button by feeling it depress downward.. haptic shakes and things are not the same), and it gives no positional feedback (you don't know that your thumb is in the right place by the "feel" of the button). The custom interface on the Xperia PLAY does a little better in this regard, and keyboard-mode has always worked pretty well (Asus Transformer tablets, etc). But for the average phone or tablet owner, there have been limited options for good gameplay control.Hopefully, joystick support will be a solid step towards improving that situation. General support for joysticks and gamepads was added in Honeycomb 3.1, only available to tablets, and unfortunately was only added for java-based Android "activities" (we prefer to use "native" activities, also something added in Gingerbread and Honeycomb, for potentially improved performance and reduced memory usage). So in order to support joysticks in the meantime, we had to come up with a way of spawning a java-based version of the game in cases where joysticks are desired. As of this release, you can plug in a joystick, then run the game. It will detect the presence of the joystick and offer you the option of running a java-based activity that will support the controller.We've tested this with an Xbox 360 controller, an older Logitech wired-USB gamepad, as well as a flight stick and some other devices. We'll also eventually test it with the Logitech F710 wireless joystick. You still have to manually define and configure the joystick, setting up the axes and buttons and so forth, and use our not-super-intuitive joystick interface (we'll improve on that at some point), but it should work. We welcome feedback.Now it is notable that joystick support is only present on Honeycomb 3.1 or better. Honeycomb is a tablet-only OS, and joysticks are not supported on Gingerbread (2.3), the more common phone OS. So for p

Vendetta Online 1.8.200

VO 1.8.200 includes:- Fixed a client crash when logging off while a capship shield effect is active at the same time.- Hotkeys are removed from the Forgive Kill dialog so typing when the dialog appears does not cause accidental forgiveness.- Removed extra PLAYER_ENTERED/PLAYER_LEFT_SECTOR lua events.- Border Skirmish accounting will no longer be incorrect after server restarts.- Consolidated bounty news reports now display correct locations.- Best prices of addons in ship cargo are now properly updated when jumping between sectors.Some much needed debugging and fixing across the general game, while we've also released stability improvements to the Android build in the background (Samsung-based PowerVR devices are reportedly working better, albeit with reduced graphical quality).

First anniversary celebrations!

Perpetuum is 1 year old already, and we're celebrating with multiple events this weekend!

Our birthday treasure hunt is already ongoing, and Agents are already busy searching for valuable artifacts all around Nia. They can also get their hands on some very special equipment, available to unlock only during the festivities.

Saturday and Sunday will see our Anniversary Corporation Tournament, where Perpetuum's corporations will duke it out in a special PvP arena designed for this event. You will even be able to be part of the audience in-game, watching the matches from the front row! Additionally we'll also have a live video stream here.

Last but not certainly not least, we just deployed our Intrusion 2.0 patch today, which should provide for a much more dynamic way of territorial warfare than before. For more info about this, see our blog with all the details, and check out today's patch notes.

First anniversary celebrations!

Perpetuum is 1 year old already, and we're celebrating with multiple events this weekend!

Our birthday treasure hunt is already ongoing, and Agents are already busy searching for valuable artifacts all around Nia. They can also get their hands on some very special equipment, available to unlock only during the festivities.

Saturday and Sunday will see our Anniversary Corporation Tournament, where Perpetuum's corporations will duke it out in a special PvP arena designed for this event. You will even be able to be part of the audience in-game, watching the matches from the front row! Additionally we'll also have a live video stream here.

Last but not certainly not least, we just deployed our Intrusion 2.0 patch today, which should provide for a much more dynamic way of territorial warfare than before. For more info about this, see our blog with all the details, and check out today's patch notes.